Witch's House
| Length | Short |
|---|---|
| Difficulty | Easy-Moderate |
| Requirements | Able to defeat |
| Suggested items | Gloves, at least 1 cheese, and if you are below about level 50 bring armor and food. |
| Reward | 4 quest points and some hit point experience. |
To start this quest talk to the boy outside the yard of the house that is along the road from Falador to Tavelry (it is the first house on that road in P2P area, cant miss it) He tells you that he accidentaly lost his ball over the fence in the witch's yard and wants you to retrieve it. Search the doormat at the front door to get a front door key, use the key to get in. Go upstairs and pick up a diary. Read all of the entries in it. Then go back down, and downstairs where you will find a gate, and a cupboard, put on your gloves to get by the gate (its electrified) then search the cupboard to find a magnet, go upstairs again and out through the door opposite the one you came in, then drop the cheese you have on the floor. A rat will come out. Use the magnet on the rat and the door to the yard will open. Now you must go back into the small room thats right next to the one you just came out of, and look through the crack on the wall (you MUST do this step or you will be teleported to the crafting guild if you try to get in the shed) Now comes the tough part, and its easiest if you are the only one in the shed, open up the shed and start attacking shapeshifters. They will take the form of a spider after you defeat the shapeshifter form, then a bear, and then they will run. Eventually you will fight one that turns into a grey wolf (not all do, so be patient) and the grey wolf one is the only one you can actually kill, once you defeat it, you can pick up the ball (if you tried before a shapeshifter would attack you) and take the ball back to the boy to receive your reward.